/**
 * 游戏多语言分支处理
 */
runOnStartup(async runtime => {
    cc_Game.Game_GameStringBranch.init()
    cc_Game.Game_GameStringBranch.String()

})
cc_Game.Game_GameStringBranch = {
    init: function () {
        Game_GameStringBranch.Languge = "en"
    },

    String: function () {

        this.Hint = {
            day1hint1: {
                cn: "欢迎来都黄金矿工。\n 你可以按下[color=yellow]E键[/color]继续....",
                en: "Welcome to goldminer premium.\n Press [color=yellow]E[/color] to mine"
            }, day1hint2: {
                cn: "请时刻注意你的屏幕右上角的各项数据。特别是[color=yellow]<勾爪>[/color]\n 他决定你能在同一天内，挖掘的次数\n 注意尽力在耗光它之前挖更多的矿物",
                en: "Pay attention to [size=20][color=yellow]hook count[/color][/size] and dig as much as you can before you run out of durability",
            }, day1hint3: {
                cn: "[color=yellow]按下<空格键>[/color] 开始挖掘，瞄准矿物！让每一次挖掘利益最大化!",
                en: "Press [color=yellow]<SPECE>[/color],Start to Miner."
            }, DurzeroHint1: {
                cn: "你已经消耗光所有的[color=yellow]勾爪[/color] \n 现在你需要返回商店，购买你所需要的道具，\n然后开始第二天的旅程!。",
                en: "You’ve used up all the [color=yellow]Hook[/color]\n and you’re ready for day two!\"",
            }
        }
        this.item_default_infor = {
            cn: "你可以在这里看到出售商品的一些提示..",
            en: "You can see some tips about item..",

        }
        this.price={
            cn:"价格",
            en:"Price",
        }
        this.buyitem ={
            buyss:{
                cn:"恭喜你，这件商品是你的了!",
                en:"Congratulations, this item is yours!"
            },
            byfalid:{
                cn:"你没有做够的金钱来买这件商品，继续攒攒吧!",
                en:"You Don’t have enough money to buy this item. Save It Up!"
            }
        }
    }
}

export default Game_GameStringBranch
